Sustainability means far more than hybrid cars and recycling; it even means more than LEED buildings and dense cities. Real, lasting sustainability will require a transformation of both supply and demand, both production and consumption, across every facet of our society and economy. This is not a minor feat, obviously; fortunately, smart people are thinking hard about how to carry it off.
The UK Design Council is an organization of designers and academics looking to enhance the well-being of citizens through the proper application of design. They provide a variety of informational resources for both designers and non-specialists, covering everything from the nature of design and the design process through emerging issues such as corporate social responsibility and sustainability. The Design Council, through its information and outreach program RED, is working with government and business agencies to co-develop a new Sustainable Development Strategy for the UK. Last week, they unveiled Design & Sustainability: A Scoping Report, in an attempt to explore how to create demand for sustainable design and the best ways to spot and develop the resulting business opportunities.
The scoping document (Word format) is much more than that, however. Running well over 100 pages, it's a comprehensive analysis of the origins of sustainable design, its applications in recent years, and how it can be more broadly applied. It's an ambitious project, to say the least, and not always successful. But here's the really good part: the Design Council is explicitly calling this an "open source" document, and are offering it for use and modification by anyone -- and are asking for good ideas to be sent to them to be added in.
(Unfortunately, the Design Council has not made explicit the extent of the "open source" license -- the linking page has a Creative Commons "some right reserved" tag, but no enumeration of what users can and can't do with the scoping report. I've asked; in the meantime, use your best judgment.)
As an information resource, Design & Sustainability: A Scoping Report is terrific. Perhaps the most impressive aspect is the focus it has on sustainability as a system, not just a characteristic of specific products or services. Sustainability needs to be integrated across the spectrum of social and economic behavior; the task is sufficiently complex that the bulk of the document comprises sector-specific examples (for consumers, business, government, designers and design educators) and ideas for how to bring sustainability into practice.
I found its emphasis on a distinction between supply-side and demand-side concerns to be of interest:
Sustainable design in the UK focuses on the supply side of the equation – it is technology driven and product focused with LCA [Life Cycle Assessment] most often cited as an important tool for sustainable product designers. But there are signs of a non-technical, non-material approach to sustainable design emerging that is more about demand pull. Here the focus shifts from products to the consumer (and sustainable consumption) using design to challenge social norms, consumer perceptions and lifestyle aspirations. Methods used include creative visioning, facilitation and participatory methodologies that involve users in the design process as well as employing the power of communication design to shift perceptions and aspirations. Some companies are now beginning to use design skills to shed new light on sustainability problems.
Talking about supply-side issues (the technology, the material cycles, the waste involved) is attractive, as it's generally easier to quantify; energy efficiency, carbon footprints, kilograms of waste -- these can all be (relatively) easily measured and compared. Social norms, consumer perceptions and lifestyle aspirations are likely more critical, but far more difficult to gauge. Still, the scoping document tries to make the suggestion a bit more practical by linking it to Donella Meadows' "points of intervention in a system" structure.
The table below is a low-resolution graphic in the document; click for a larger (but not necessarily easier-to-read) version.

The table has terse listings of terms and ideas, all of which (as far as I could tell) are discussed in the scoping document. A number of the terms -- WEEE, Factor X Efficiency, Product Service Solutions, design for disassembly, biomimicry and probably a few others -- are topics we've addressed here on WorldChanging.
But while it touches on many worldchanging subjects, it doesn't always come to the same conclusions. Late in the document, in one of the appendices, the authors cite a comparison between "Green Consumerism" and "Sustainable Consumption." The differences will be familiar to anyone who has followed ongoing discussions here about sustainable transportation. Are efforts which focus on changing the components without changing the system inherently flawed? Is such a fundamental change to the system, one that is in direct contravention of current norms, even possible? This table from the document spells out the distinctions:
| Green Consumerism | Sustainable Consumption |
|---|---|
| Buying different products. | Consuming less. |
| Essentially positive about consumption in a modified form. | Inclined to view consumption beyond basic needs negatively. |
| Technological advance an important factor in achieving change. | Emphasis on lifestyle and behavioural change, with a limited role for technology. |
| Focus on supply side intervention. | Focus on demand from end-user. |
| Consumers respond to information about appropriate products. | Consumers identify alternatives to acquisition. |
| Gradualist approach to change preferred. | Major change seen as urgent and essential. |
| Traditional economic growth replaced by ‘green growth’. | Quality of life improved without increasing physical output. |
It seems to me that both categories view consumers as passive actors, whose role is limited to choosing whether or how to consume. But there's another column that should be here, one that emphasizes the consumer as a collaborator, both with the designer/producer and with other consumers. The active role for all of us is at the core of the "bright green" worldview we try to present on WorldChanging.
The following table is my interpretation of how bright green/worldchanging ideas map to the above set of issues. Other WorldChanging contributors (and editors...) may have varying perspectives.
| Bright Green Consumers |
|---|
| Do more with less. |
| Look for opportunities to improve efficiency of consumption, avoid consumption for its own sake. |
| See technology as a means to lifestyle and behavioral change, with culture shaping technology choices. |
| Focus on "prosumption" -- the ability of end-users to fabricate products to meet their needs and to collaborate on services. |
| Share information about about best choices. |
| "Punctuated equilibrium" -- major changes are a function of constant small-scale evolution. |
| Quality of life improved by decreasing environmental footprint through combination of decreased outputs and more efficient inputs. |
There's so much to this document that it's hard to summarize. It is, by far, the most complete examination of what sustainable design entails that I've ever seen. There are undoubtedly better works out there on the subject, but this is certainly a good start for anyone thinking about the implications of sustainability and design. Design & Sustainability: A Scoping Report is an important document that deserves wider attention.
(Via CPH127)









